Equipment parameters
Based on this link
|
Mode | Attack skill | Shielding skill |
|---|---|---|---|
| Weight | Armor | Reduction | Max hit | Max block | |
|---|---|---|---|---|---|
| Min | Max | ||||
| 0 | 0 | 0 | 0 | 0 | 0 |
- Armor formula is simple: (arm/2) + rand(0-99)%(arm/2)
- It's worthless to use odd number of armor (let's say 27) as it will always be rounded down